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Wednesday, June 19, 2013

Warmist Dean Burnett imagines a "Grand Theft Climate" video game where you "Pull people out of cars, but rather than steal them, switch the engine off then throw the keys off a bridge"

Video games (for promoting science) | Dean Burnett | Science | guardian.co.uk
In Grand Theft Climate, you play a climate scientist who, after years of harassment, public attacks and scorn, and political interference and suppression, finally snaps and takes matters into his own hands. Much like the Grand Theft Auto games for which it is named, Grand Theft Climate is an open-world "sandbox" game that the player can explore at will.

The purpose of the game is to defend the environment and punish those who are callously contributing to climate change. Pull people out of cars, but rather than steal them, switch the engine off then throw the keys off a bridge. Plant trees in public areas under cover of darkness. Catch people putting organic waste into recycling bins, fish it out, and then force them to eat it. See people riding bikes or jogging and reward them with money or sandwiches. Break into heavy polluting factories and mess all their files up.

Grand Theft Climate allows you to do all the things climate scientists would never do but probably think about a lot.

1 comment:

  1. Then drag a climate scientist off a 'plane and tell him to use video-conferencing for his Climate Meeting in nice hot country.

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